Characters prompts
Turn this into storyboard frames. Scene or script: """ [PASTE THE SCENE, THE AD SCRIPT, OR THE SHOT LIST] """ Number of frames: [6-12] Purpose: [CLIENT PITCH / SHOOT PLANNING / ANIMATIC / VIDEO GENERATION INPUT] Board style: [rough black and white marker sketch / clean line art / grayscale value study / full color] First, write the **a
Storyboard Frames
Turn a script or scene into consistent storyboard panels with fixed character and style anchors, shot sizes, and camera notes per frame.
Imageintermediate
STEP 1: Create the character sheet: A character design sheet for [CHARACTER: name, age/species, personality in 3 words]. The character has [3-4 UNMISTAKABLE MARKERS, be exact: "copper-red curly hair, round tortoiseshell glasses, a gap-toothed smile, and a mustard-yellow raincoat"]. The sheet shows the same character from three angles (f
Consistent Character Sheet
Design a character once, then keep them identical across scenes: the Nano Banana workflow behind children's books, comics, and mascots.
Imageintermediate
[Attach a clear photo of the person, then pick a format:] FORMAT 1: Blister-pack action figure: Transform the person in this photo into a collectible action figure, sealed in retail blister packaging: the figure rendered as molded plastic with visible seam lines and articulation joints, posed inside a clear plastic bubble on a cardboard
Action Figure From a Photo
The viral toy-transformation formula: turn a photo into a blister-pack action figure or 1/7-scale PVC figurine with identity locked.
Imagebeginner
Pixel art of [THE ASSET: "a knight character" / "a health potion" / "a cherry blossom tree" / "a tavern building"], game sprite style. The authenticity spec (what separates pixel art from 'blurry small image'): [GRID: 16x16 for items/tiles / 32x32 for characters / 64x64 for detailed characters / 128x128 for large set pieces] pixel grid,
Pixel Art Sprites and Game Assets
Game-ready pixel art with the constraints that make it authentic: fixed grid size, limited palette, pixel-perfect edges, and consistent sets.
Imageintermediate