AI Movie Trailer
A five-generation trailer structure for a film that doesn't exist (establisher, character, conflict, montage, title card) with the cinematography language that sells it.
Build a trailer for an ORIGINAL film concept as 5 separate generations, cut together in editing. (Original characters and worlds only: trailers imitating real franchises or real actors get channels struck.) THE FILM: [TITLE + LOGLINE + GENRE, e.g. "'SALT LINE': a lighthouse keeper discovers the tide has stopped obeying the moon. Slow-burn coastal horror."] STYLE SPINE (identical in all 5 prompts): [e.g. "shot on anamorphic 2.0x lenses, shallow depth of field, desaturated cool grade with sodium-orange practicals, volumetric fog, 24fps filmic motion blur"] Generation 1, **Cold open establisher (8s):** Extreme wide shot of [THE WORLD: "a lighthouse on a black rock, the sea unnaturally still, dawn light the color of dishwater"]. Slow push-in. Audio: [ambient bed + one wrong detail: "no gulls, no waves, total silence except wind"]. Generation 2: **Character intro (8s):** Medium shot of [PROTAGONIST: full physical description, 30+ words, reusable]. One action with counted beats: [e.g. "she lowers the binoculars, takes two slow steps toward the window, stops"]. Audio: [one line of dialogue, colon format: She says quietly: "It's been slack tide for three days."] Generation 3, **The turn (8s):** [THE CONFLICT IMAGE: "the sea pulling back from the shore like a held breath, revealing things in the mud"]. Camera: [static wide / slow crane rise]. Audio: [score entering: "a single sustained cello note under rising wind"]. Generation 4, **Montage fuel (8s):** [THREE FAST BEATS in one prompt, timestamped: "[00:00-00:03] a hand slams a tide chart onto a desk; [00:03-00:05] running along the cliff path at dusk; [00:05-00:08] the lighthouse lamp igniting"]. Audio: score building, one hard cut-out at the end. Generation 5, **Title card atmosphere (8s):** [THE FINAL IMAGE: "the still sea at night, moonlight, one ripple forming"], slow motion. Audio: [silence, then one deep pulse]. No text in generation: the title gets added in your editor, where fonts are controllable. Every prompt ends: "no subtitles, no on-screen text, no captions." Edit rhythm: 1 → 2 → 3 slow (establish dread), 4 chopped into stabs, breath of black, 5 + title. Trailer VO and title cards in post.
How to use
Concept trailers were among the biggest AI-video audience magnets until channels built on real franchises got removed: the original-IP rule in this prompt is a survival rule, not a suggestion. Two craft notes from the official Sora guidance this encodes: several short generations beat one long one for reliability, and specific lens/grade vocabulary ('anamorphic 2.0x, sodium-orange practicals') outperforms 'cinematic' every time. Keep the style spine identical across all five or the cuts will look like five different films.
More video prompts
[Attach your first frame image, and the last frame image if your tool supports it, then use this prompt:] Animate from the first image to the last image. What changes between them: [THE ONE TRANSFORMATION, e.g. "the closed box opens and the product rises out of it" / "the empty street fills with morning light" / "the character turns fro
First and Last Frame Control
Direct a video model between two fixed images so the motion, timing, and transition land exactly where you need them for an edit.
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Multi-Shot Character Consistency
Keep one character looking like the same person across separately generated shots using a locked description block and fixed style spine.
Write and shot-list an explainer video. What we are explaining: [PRODUCT, FEATURE, OR CONCEPT] Who is watching and what they already know: [AUDIENCE + BASELINE] The one thing they should understand afterward: [THE SINGLE TAKEAWAY] What they should do next: [THE ACTION] Length: [60 / 90 / 120 seconds] Visual style: [SCREEN RECORDING / MOT
Explainer Video
Turn a product or concept into a 60 to 90 second explainer with a script timed to shots, so the visuals carry what the words cannot.